OGS
MeshLib::ElementStatus Class Referencefinal

Detailed Description

Definition at line 25 of file ElementStatus.h.

#include <ElementStatus.h>

Collaboration diagram for MeshLib::ElementStatus:
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Public Member Functions

 ElementStatus (MeshLib::Mesh const *const mesh, bool hasAnyInactive=false)
 Constructor assuming all nodes and elements.
 
 ElementStatus (MeshLib::Mesh const *const mesh, std::vector< int > const &vec_inactive_matIDs)
 Constructor taking a vector of inactive material IDs.
 
std::vector< MeshLib::Element * > const & getActiveElements () const
 Returns a vector of active element IDs.
 
std::vector< MeshLib::Node * > const & getActiveNodes () const
 Returns a vector of active node IDs.
 
bool isActive (std::size_t i) const
 Returns the status of element i.
 
bool isActiveNode (MeshLib::Node const *node) const
 Returns the status of the given node.
 
std::size_t getNumberOfActiveNodes () const
 Returns the total number of active nodes.
 
std::size_t getNumberOfActiveElements () const
 Returns the total number of active elements.
 

Private Member Functions

void setElementStatus (std::size_t i, bool status)
 Sets the status of element i.
 

Private Attributes

MeshLib::Mesh const *const _mesh
 The mesh for which the element status is administrated.
 
std::vector< bool > _element_status
 Element status for each mesh element (active/inactive = true/false)
 
std::vector< unsigned char > _active_nodes
 Node status for each mesh node (value = number of active elements connected to node, 0 means inactive)
 
bool const _hasAnyInactive
 
std::vector< MeshLib::Node * > _vec_active_nodes
 
std::vector< MeshLib::Element * > _vec_active_eles
 

Constructor & Destructor Documentation

◆ ElementStatus() [1/2]

MeshLib::ElementStatus::ElementStatus ( MeshLib::Mesh const *const mesh,
bool hasAnyInactive = false )
explicit

Constructor assuming all nodes and elements.

Definition at line 23 of file ElementStatus.cpp.

24 : _mesh(mesh),
25 _element_status(mesh->getNumberOfElements(), true),
26 _hasAnyInactive(hasAnyInactive)
27{
28 const std::vector<MeshLib::Node*>& nodes(_mesh->getNodes());
29 std::transform(begin(nodes), end(nodes), back_inserter(_active_nodes),
30 [this](Node const* const n)
31 { return _mesh->getElementsConnectedToNode(*n).size(); });
32}
MeshLib::Mesh const *const _mesh
The mesh for which the element status is administrated.
std::vector< bool > _element_status
Element status for each mesh element (active/inactive = true/false)
std::vector< unsigned char > _active_nodes
Node status for each mesh node (value = number of active elements connected to node,...
std::vector< Node * > const & getNodes() const
Get the nodes-vector for the mesh.
Definition Mesh.h:106
std::vector< Element const * > const & getElementsConnectedToNode(std::size_t node_id) const
Definition Mesh.cpp:256

References _active_nodes, _mesh, MeshLib::Mesh::getElementsConnectedToNode(), and MeshLib::Mesh::getNodes().

◆ ElementStatus() [2/2]

MeshLib::ElementStatus::ElementStatus ( MeshLib::Mesh const *const mesh,
std::vector< int > const & vec_inactive_matIDs )

Constructor taking a vector of inactive material IDs.

Definition at line 34 of file ElementStatus.cpp.

36 : ElementStatus(mesh, !vec_inactive_matIDs.empty())
37{
38 if (mesh->getProperties().existsPropertyVector<int>("MaterialIDs"))
39 {
40 auto* const materialIds =
41 mesh->getProperties().getPropertyVector<int>("MaterialIDs");
42 for (auto material_id : vec_inactive_matIDs)
43 {
44 for (auto e : _mesh->getElements())
45 {
46 if ((*materialIds)[e->getID()] == material_id)
47 {
48 setElementStatus(e->getID(), false);
49 }
50 }
51 }
52 }
53
55 const std::size_t nElems(_mesh->getNumberOfElements());
56 for (std::size_t i = 0; i < nElems; ++i)
57 {
58 if (_element_status[i])
59 {
60 _vec_active_eles.push_back(
61 const_cast<MeshLib::Element*>(_mesh->getElement(i)));
62 }
63 }
64
66 const std::size_t nNodes(_mesh->getNumberOfNodes());
67 for (std::size_t i = 0; i < nNodes; ++i)
68 {
69 if (_active_nodes[i] > 0)
70 {
71 _vec_active_nodes.push_back(
72 const_cast<MeshLib::Node*>(_mesh->getNode(i)));
73 }
74 }
75
76 DBUG(
77 "Deactivated {:d} materials and resulting active {:d} nodes and {:d} "
78 "elements",
79 vec_inactive_matIDs.size(),
80 _vec_active_nodes.size(),
81 _vec_active_eles.size());
82}
void DBUG(fmt::format_string< Args... > fmt, Args &&... args)
Definition Logging.h:30
std::vector< MeshLib::Element * > _vec_active_eles
void setElementStatus(std::size_t i, bool status)
Sets the status of element i.
ElementStatus(MeshLib::Mesh const *const mesh, bool hasAnyInactive=false)
Constructor assuming all nodes and elements.
std::size_t getNumberOfActiveElements() const
Returns the total number of active elements.
std::size_t getNumberOfActiveNodes() const
Returns the total number of active nodes.
std::vector< MeshLib::Node * > _vec_active_nodes
std::vector< Element * > const & getElements() const
Get the element-vector for the mesh.
Definition Mesh.h:109
const Node * getNode(std::size_t idx) const
Get the node with the given index.
Definition Mesh.h:91
const Element * getElement(std::size_t idx) const
Get the element with the given index.
Definition Mesh.h:94
std::size_t getNumberOfNodes() const
Get the number of nodes.
Definition Mesh.h:100
std::size_t getNumberOfElements() const
Get the number of elements.
Definition Mesh.h:97

References MeshLib::Properties::existsPropertyVector(), and MeshLib::Mesh::getProperties().

Member Function Documentation

◆ getActiveElements()

std::vector< MeshLib::Element * > const & MeshLib::ElementStatus::getActiveElements ( ) const

Returns a vector of active element IDs.

Definition at line 84 of file ElementStatus.cpp.

85{
87 {
88 return _vec_active_eles;
89 }
90
91 return _mesh->getElements();
92}

◆ getActiveNodes()

std::vector< MeshLib::Node * > const & MeshLib::ElementStatus::getActiveNodes ( ) const

Returns a vector of active node IDs.

Definition at line 94 of file ElementStatus.cpp.

95{
97 {
98 return _vec_active_nodes;
99 }
100
101 return _mesh->getNodes();
102}

◆ getNumberOfActiveElements()

std::size_t MeshLib::ElementStatus::getNumberOfActiveElements ( ) const

Returns the total number of active elements.

Definition at line 110 of file ElementStatus.cpp.

111{
112 return static_cast<std::size_t>(
113 std::count(_element_status.cbegin(), _element_status.cend(), true));
114}

◆ getNumberOfActiveNodes()

std::size_t MeshLib::ElementStatus::getNumberOfActiveNodes ( ) const

Returns the total number of active nodes.

Definition at line 104 of file ElementStatus.cpp.

105{
106 return _active_nodes.size() -
107 std::count(_active_nodes.cbegin(), _active_nodes.cend(), 0);
108}

◆ isActive()

bool MeshLib::ElementStatus::isActive ( std::size_t i) const
inline

Returns the status of element i.

Definition at line 44 of file ElementStatus.h.

44{ return _element_status[i]; }

References _element_status.

◆ isActiveNode()

bool MeshLib::ElementStatus::isActiveNode ( MeshLib::Node const * node) const

Returns the status of the given node.

Definition at line 135 of file ElementStatus.cpp.

136{
137 return _active_nodes[node->getID()] > 0;
138}

References MathLib::Point3dWithID::getID().

◆ setElementStatus()

void MeshLib::ElementStatus::setElementStatus ( std::size_t i,
bool status )
private

Sets the status of element i.

Definition at line 116 of file ElementStatus.cpp.

117{
118 if (_element_status[i] != status)
119 {
120 const int change = (status) ? 1 : -1;
121 _element_status[i] = status;
122 const unsigned nElemNodes(_mesh->getElement(i)->getNumberOfNodes());
123 MeshLib::Node const* const* const nodes =
125 for (unsigned j = 0; j < nElemNodes; ++j)
126 {
127 assert(_active_nodes[j] < 255); // if one node has >255 connected
128 // elements the data type is too
129 // small
130 _active_nodes[nodes[j]->getID()] += change;
131 }
132 }
133}
std::size_t getID() const
virtual unsigned getNumberOfNodes() const =0
virtual Node *const * getNodes() const =0
Get array of element nodes.

References MathLib::Point3dWithID::getID().

Member Data Documentation

◆ _active_nodes

std::vector<unsigned char> MeshLib::ElementStatus::_active_nodes
private

Node status for each mesh node (value = number of active elements connected to node, 0 means inactive)

Definition at line 64 of file ElementStatus.h.

Referenced by ElementStatus().

◆ _element_status

std::vector<bool> MeshLib::ElementStatus::_element_status
private

Element status for each mesh element (active/inactive = true/false)

Definition at line 62 of file ElementStatus.h.

Referenced by isActive().

◆ _hasAnyInactive

bool const MeshLib::ElementStatus::_hasAnyInactive
private

Definition at line 66 of file ElementStatus.h.

◆ _mesh

MeshLib::Mesh const* const MeshLib::ElementStatus::_mesh
private

The mesh for which the element status is administrated.

Definition at line 60 of file ElementStatus.h.

Referenced by ElementStatus().

◆ _vec_active_eles

std::vector<MeshLib::Element*> MeshLib::ElementStatus::_vec_active_eles
private

Definition at line 68 of file ElementStatus.h.

◆ _vec_active_nodes

std::vector<MeshLib::Node*> MeshLib::ElementStatus::_vec_active_nodes
private

Definition at line 67 of file ElementStatus.h.


The documentation for this class was generated from the following files: