_compute_element_neighbors | MeshLib::Mesh | protected |
_elements | MeshLib::Mesh | protected |
_elements_connected_to_nodes | MeshLib::Mesh | protected |
_end_node_id_at_rank | MeshLib::NodePartitionedMesh | private |
_global_node_ids | MeshLib::NodePartitionedMesh | private |
_id | MeshLib::Mesh | protected |
_is_axially_symmetric | MeshLib::Mesh | protected |
_is_single_thread | MeshLib::NodePartitionedMesh | private |
_mesh_dimension | MeshLib::Mesh | protected |
_n_global_base_nodes | MeshLib::NodePartitionedMesh | private |
_n_global_nodes | MeshLib::NodePartitionedMesh | private |
_n_regular_base_nodes_at_rank | MeshLib::NodePartitionedMesh | private |
_n_regular_high_order_nodes_at_rank | MeshLib::NodePartitionedMesh | private |
_n_regular_nodes | MeshLib::NodePartitionedMesh | private |
_name | MeshLib::Mesh | protected |
_node_distance | MeshLib::Mesh | protected |
_nodes | MeshLib::Mesh | protected |
_properties | MeshLib::Mesh | protected |
addElement(Element *elem) | MeshLib::Mesh | |
calcEdgeLengthRange() | MeshLib::Mesh | protected |
computeNumberOfBaseNodes() const | MeshLib::Mesh | |
getDimension() const | MeshLib::Mesh | inline |
getElement(std::size_t idx) const | MeshLib::Mesh | inline |
getElements() const | MeshLib::Mesh | inline |
getElementsConnectedToNode(std::size_t node_id) const | MeshLib::Mesh | |
getElementsConnectedToNode(Node const &node) const | MeshLib::Mesh | |
getGlobalNodeID(const std::size_t node_id) const | MeshLib::NodePartitionedMesh | inline |
getID() const | MeshLib::Mesh | inline |
getMaximumNConnectedNodesToNode() const | MeshLib::NodePartitionedMesh | |
getName() const | MeshLib::Mesh | inline |
getNode(std::size_t idx) const | MeshLib::Mesh | inline |
getNodes() const | MeshLib::Mesh | inline |
getNumberOfElements() const | MeshLib::Mesh | inline |
getNumberOfGlobalBaseNodes() const | MeshLib::NodePartitionedMesh | inline |
getNumberOfGlobalNodes() const | MeshLib::NodePartitionedMesh | inline |
getNumberOfNodes() const | MeshLib::Mesh | inline |
getNumberOfPartitions() const | MeshLib::NodePartitionedMesh | inline |
getNumberOfRegularBaseNodesAtRank(int const partition_id) const | MeshLib::NodePartitionedMesh | inline |
getNumberOfRegularHighOrderNodesAtRank(int const partition_id) const | MeshLib::NodePartitionedMesh | inline |
getNumberOfRegularNodes() const | MeshLib::NodePartitionedMesh | inline |
getPartitionID(const std::size_t global_node_id) const | MeshLib::NodePartitionedMesh | |
getProperties() | MeshLib::Mesh | inline |
getProperties() const | MeshLib::Mesh | inline |
hasNonlinearElement() const | MeshLib::Mesh | |
isAxiallySymmetric() const | MeshLib::Mesh | inline |
isForSingleThread() const | MeshLib::NodePartitionedMesh | inline |
isGhostNode(const std::size_t node_id) const | MeshLib::NodePartitionedMesh | |
Mesh(std::string name, std::vector< Node * > nodes, std::vector< Element * > elements, bool const compute_element_neighbors=false, Properties const &properties=Properties()) | MeshLib::Mesh | |
Mesh(const Mesh &mesh) | MeshLib::Mesh | |
Mesh(Mesh &&mesh) | MeshLib::Mesh | |
NodePartitionedMesh(const Mesh &mesh) | MeshLib::NodePartitionedMesh | inlineexplicit |
NodePartitionedMesh(const std::string &name, const std::vector< Node * > &nodes, const std::vector< std::size_t > &glb_node_ids, const std::vector< Element * > &elements, Properties const &properties, const std::size_t n_global_base_nodes, const std::size_t n_global_nodes, const std::size_t n_regular_nodes, std::vector< std::size_t > &&n_regular_base_nodes_at_rank, std::vector< std::size_t > &&n_regular_high_order_nodes_at_rank) | MeshLib::NodePartitionedMesh | |
operator=(const Mesh &mesh)=delete | MeshLib::Mesh | |
operator=(Mesh &&mesh)=delete | MeshLib::Mesh | |
resetElementIDs() | MeshLib::Mesh | |
resetNodeIDs() | MeshLib::Mesh | |
setAxiallySymmetric(bool is_axial_symmetric) | MeshLib::Mesh | inline |
setDimension() | MeshLib::Mesh | protected |
setElementNeighbors() | MeshLib::Mesh | protected |
setName(const std::string &name) | MeshLib::Mesh | inline |
shallowClean() | MeshLib::Mesh | |
~Mesh() | MeshLib::Mesh | virtual |