28 using ArrayType = std::array<double, PropertyVariableNumber>;
Base class of fluid properties.
virtual ~FluidProperty()=default
virtual double getValue(const ArrayType &) const =0
std::array< double, PropertyVariableNumber > ArrayType
virtual double getdValue(const ArrayType &, const PropertyVariableType) const =0
virtual std::string getName() const =0
Get model name.
PropertyVariableType
Variable that determine the property.