35template <
typename MeshElement_>
Definition of the Prism class.
Definition of the Pyramid class.
Definition of the Tet class.
Definition of the Tri class.
Gauss-Legendre quadrature rule for prisms.
Gauss-Legendre quadrature rule for pyramid.
Gauss-Legendre quadrature rule for tetrahedrals.
Gauss-Legendre quadrature rule for triangles.
TemplateElement< MeshLib::TetRule10 > Tet10
TemplateElement< MeshLib::TetRule4 > Tet
TemplateElement< MeshLib::PyramidRule13 > Pyramid13
TemplateElement< MeshLib::TriRule3 > Tri
TemplateElement< MeshLib::PyramidRule5 > Pyramid
TemplateElement< MeshLib::PrismRule6 > Prism
TemplateElement< PointRule1 > Point
TemplateElement< MeshLib::PrismRule15 > Prism15
TemplateElement< MeshLib::TriRule6 > Tri6
NumLib::IntegrationPoint IntegrationMethod
MeshLib::Point MeshElement
NumLib::IntegrationGaussLegendrePrism IntegrationMethod
MeshLib::Prism15 MeshElement
MeshLib::Prism MeshElement
NumLib::IntegrationGaussLegendrePrism IntegrationMethod
MeshLib::Pyramid13 MeshElement
NumLib::IntegrationGaussLegendrePyramid IntegrationMethod
NumLib::IntegrationGaussLegendrePyramid IntegrationMethod
MeshLib::Pyramid MeshElement
MeshLib::Tet10 MeshElement
NumLib::IntegrationGaussLegendreTet IntegrationMethod
NumLib::IntegrationGaussLegendreTet IntegrationMethod
MeshLib::Tri6 MeshElement
NumLib::IntegrationGaussLegendreTri IntegrationMethod
NumLib::IntegrationGaussLegendreTri IntegrationMethod
NumLib::IntegrationGaussLegendreRegular< MeshElement::dimension > IntegrationMethod