OGS
GaussLegendreIntegrationPolicy.h
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11#pragma once
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24
25namespace NumLib
26{
35template <typename MeshElement_>
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43template <>
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106} // namespace NumLib
Definition of the Prism class.
Definition of the Pyramid class.
Definition of the Tet class.
Definition of the Tri class.
Gauss-Legendre quadrature rule for prisms.
Gauss-Legendre quadrature rule for pyramid.
Gauss-Legendre quadrature rule for tetrahedrals.
Gauss-Legendre quadrature rule for triangles.
TemplateElement< MeshLib::TetRule10 > Tet10
Definition Tet.h:26
TemplateElement< MeshLib::TetRule4 > Tet
Definition Tet.h:25
TemplateElement< MeshLib::PyramidRule13 > Pyramid13
Definition Pyramid.h:26
TemplateElement< MeshLib::TriRule3 > Tri
Definition Tri.h:26
TemplateElement< MeshLib::PyramidRule5 > Pyramid
Definition Pyramid.h:25
TemplateElement< MeshLib::PrismRule6 > Prism
Definition Prism.h:25
TemplateElement< PointRule1 > Point
Definition Point.h:20
TemplateElement< MeshLib::PrismRule15 > Prism15
Definition Prism.h:26
TemplateElement< MeshLib::TriRule6 > Tri6
Definition Tri.h:27