OGS
AddFaultToVoxelGrid.h
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#pragma once
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namespace
MeshLib
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{
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class
Mesh;
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}
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namespace
MeshToolsLib::MeshGenerator::AddFaultToVoxelGrid
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{
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bool
addFaultToVoxelGrid
(
MeshLib::Mesh
* mesh,
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MeshLib::Mesh
const
* fault,
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int
const
fault_id);
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// test if input mesh is voxel grid
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bool
isVoxelGrid
(
MeshLib::Mesh
const
& mesh);
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}
// namespace MeshToolsLib::MeshGenerator::AddFaultToVoxelGrid
MeshLib::Mesh
Definition
Mesh.h:43
MeshLib
Definition
ProjectData.h:41
MeshToolsLib::MeshGenerator::AddFaultToVoxelGrid
Definition
AddFaultToVoxelGrid.cpp:155
MeshToolsLib::MeshGenerator::AddFaultToVoxelGrid::isVoxelGrid
bool isVoxelGrid(MeshLib::Mesh const &mesh)
Definition
AddFaultToVoxelGrid.cpp:156
MeshToolsLib::MeshGenerator::AddFaultToVoxelGrid::addFaultToVoxelGrid
bool addFaultToVoxelGrid(MeshLib::Mesh *mesh, MeshLib::Mesh const *fault, int const fault_id)
Definition
AddFaultToVoxelGrid.cpp:187
MeshToolsLib
MeshGenerators
AddFaultToVoxelGrid.h
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