[attr] id

The 'id' attribute maps the porous medium property to the mesh elements assigned to the same 'MaterialIDs' id, where 'MaterialIDs' property vector stored as a property within the mesh.

Additional info

From MaterialLib/PorousMedium/CreatePorousMediaProperties.cpp line 47

  • This is a required parameter.
  • Data type: int
  • Expanded tag path: NONEXISTENT.porous_medium.porous_medium.id
  • Go to source code: → ogs/ogs/master

Used in the following test data files

Used in no end-to-end test cases.