OGS
Water.h
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#pragma once
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#include "
MaterialLib/MPL/Component.h
"
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namespace
MaterialPropertyLib
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{
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struct
Water
final :
public
Component
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{
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explicit
Water
(std::unique_ptr<PropertyArray>&& properties);
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};
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}
// namespace MaterialPropertyLib
Component.h
MaterialPropertyLib::Component
This class defines components (substances).
Definition
Component.h:26
MaterialPropertyLib
Definition
ChemicalSolverInterface.h:21
MaterialPropertyLib::Water
Definition
Water.h:23
MaterialPropertyLib::Water::Water
Water(std::unique_ptr< PropertyArray > &&properties)
Definition
Water.cpp:19
MaterialLib
MPL
Components
Water.h
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