#include <algorithm>
#include <cstdlib>
#include <range/v3/algorithm/all_of.hpp>
#include <range/v3/algorithm/any_of.hpp>
#include <range/v3/view/transform.hpp>
#include <vector>
#include "GeoLib/GEOObjects.h"
#include "GeoLib/Polygon.h"
#include "MeshGeoToolsLib/MeshEditing/MarkNodesOutsideOfPolygon.h"
#include "MeshLib/Elements/Element.h"
#include "MeshLib/IO/readMeshFromFile.h"
#include "MeshLib/IO/writeMeshToFile.h"
#include "MeshLib/Mesh.h"
#include "MeshLib/Node.h"
#include "MeshLib/Utils/getOrCreateMeshProperty.h"
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