|
| unsigned | MeshToolsLib::lutPrismThirdNode (unsigned const id1, unsigned const id2) |
| template<typename ElementType> |
| std::unique_ptr< MeshLib::Element > | anonymous_namespace{MeshRevision.cpp}::createElement (std::span< MeshLib::Node *const > const element_nodes, std::vector< MeshLib::Node * > const &nodes, std::array< std::size_t, ElementType::n_all_nodes > const local_ids) |
| unsigned | anonymous_namespace{MeshRevision.cpp}::subdivideQuad (MeshLib::Element const *const quad, std::vector< MeshLib::Node * > const &nodes, std::vector< MeshLib::Element * > &new_elements) |
| | Subdivides a nonplanar quad into two triangles.
|
| unsigned | anonymous_namespace{MeshRevision.cpp}::subdividePrism (MeshLib::Element const *const prism, std::vector< MeshLib::Node * > const &nodes, std::vector< MeshLib::Element * > &new_elements) |
| | Subdivides a prism with nonplanar quad faces into two tets.
|
| unsigned | anonymous_namespace{MeshRevision.cpp}::subdivideHex (MeshLib::Element const *const hex, std::vector< MeshLib::Node * > const &nodes, std::vector< MeshLib::Element * > &new_elements) |
| | Subdivides a Hex with nonplanar faces into tets.
|
| unsigned | anonymous_namespace{MeshRevision.cpp}::subdividePyramid (MeshLib::Element const *const pyramid, std::vector< MeshLib::Node * > const &nodes, std::vector< MeshLib::Element * > &new_elements) |
| | Subdivides a pyramid with a nonplanar base into two tets.
|
| MeshLib::Element * | anonymous_namespace{MeshRevision.cpp}::constructLine (MeshLib::Element const *const element, const std::vector< MeshLib::Node * > &nodes) |
| MeshLib::Element * | anonymous_namespace{MeshRevision.cpp}::constructTri (MeshLib::Element const *const element, const std::vector< MeshLib::Node * > &nodes) |
| MeshLib::Element * | anonymous_namespace{MeshRevision.cpp}::constructFourNodeElement (MeshLib::Element const *const element, std::vector< MeshLib::Node * > const &nodes, unsigned const min_elem_dim=1) |
| void | anonymous_namespace{MeshRevision.cpp}::reducePyramid (MeshLib::Element const *const org_elem, unsigned const n_unique_nodes, std::vector< MeshLib::Node * > const &nodes, std::vector< MeshLib::Element * > &new_elements, unsigned const min_elem_dim) |
| unsigned | anonymous_namespace{MeshRevision.cpp}::reducePrism (MeshLib::Element const *const org_elem, unsigned const n_unique_nodes, std::vector< MeshLib::Node * > const &nodes, std::vector< MeshLib::Element * > &new_elements, unsigned const min_elem_dim) |
| std::array< unsigned, 4 > | anonymous_namespace{MeshRevision.cpp}::lutHexCuttingQuadNodes (unsigned id1, unsigned id2) |
| unsigned | anonymous_namespace{MeshRevision.cpp}::lutHexDiametralNode (unsigned const id) |
| std::pair< unsigned, unsigned > | anonymous_namespace{MeshRevision.cpp}::lutHexBackNodes (unsigned const i, unsigned const j, unsigned const k, unsigned const l) |
| unsigned | anonymous_namespace{MeshRevision.cpp}::findPyramidTopNode (MeshLib::Element const &element, std::array< std::size_t, 4 > const &base_node_ids) |
| unsigned | anonymous_namespace{MeshRevision.cpp}::reduceHex (MeshLib::Element const *const org_elem, unsigned const n_unique_nodes, std::vector< MeshLib::Node * > const &nodes, std::vector< MeshLib::Element * > &new_elements, unsigned const min_elem_dim) |
| std::size_t | anonymous_namespace{MeshRevision.cpp}::subdivideElement (MeshLib::Element const *const element, std::vector< MeshLib::Node * > const &nodes, std::vector< MeshLib::Element * > &elements) |
| std::size_t | anonymous_namespace{MeshRevision.cpp}::reduceElement (MeshLib::Element const *const element, unsigned const n_unique_nodes, std::vector< MeshLib::Node * > const &nodes, std::vector< MeshLib::Element * > &elements, unsigned const min_elem_dim) |
| unsigned | anonymous_namespace{MeshRevision.cpp}::getNumberOfUniqueNodes (MeshLib::Element const *const element) |
| template<typename T> |
| void | anonymous_namespace{MeshRevision.cpp}::fillNodeProperty (MeshLib::PropertyVector< T > &new_prop, MeshLib::PropertyVector< T > const &old_prop, std::vector< size_t > const &node_ids) |
| template<typename T> |
| void | anonymous_namespace{MeshRevision.cpp}::fillElemProperty (MeshLib::PropertyVector< T > &new_prop, MeshLib::PropertyVector< T > const &old_prop, std::vector< size_t > const &elem_ids) |
| MeshLib::Properties | anonymous_namespace{MeshRevision.cpp}::copyProperties (MeshLib::Properties const &props, std::vector< std::size_t > const &node_ids, std::vector< std::size_t > const &elem_ids) |