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TriRule6.cpp
Go to the documentation of this file.
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#include "
TriRule6.h
"
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namespace
MeshLib
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{
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const
unsigned
TriRule6::edge_nodes
[3][3] = {
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{0, 1, 3},
// Edge 0
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{1, 2, 4},
// Edge 1
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{2, 0, 5},
// Edge 2
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};
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}
// end namespace MeshLib
TriRule6.h
MeshLib::TriRule6::edge_nodes
static const unsigned edge_nodes[3][3]
Constant: Local node index table for edge.
Definition:
TriRule6.h:49
MeshLib
Definition:
ProjectData.h:30
MeshLib
Elements
TriRule6.cpp
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