13 #include "ui_RasterDataToMesh.h"
28 QDialog* parent =
nullptr);
32 std::string
getArrayName()
const {
return this->arrayNameEdit->text().toStdString(); }
33 std::string
getMeshName()
const {
return this->meshNameEdit->text().toStdString(); }
34 std::string
getRasterPath()
const {
return this->rasterPathEdit->text().toStdString(); }
41 void reject()
override { this->done(QDialog::Rejected); }
A dialog window for transferring raster data onto a mesh.
std::string getArrayName() const
std::string getMeshName() const
RasterDataToMeshDialog(std::string const &mesh_name, QDialog *parent=nullptr)
bool createNodeArray() const
double getNoDataReplacement() const
bool createElemArray() const
void on_rasterSelectButton_pressed()
std::string getRasterPath() const