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Definition of the Mesh class.
Definition in file Mesh.h.
#include <cstdlib>
#include <memory>
#include <string>
#include <vector>
#include "BaseLib/Error.h"
#include "MeshEnums.h"
#include "Properties.h"
Go to the source code of this file.
Classes | |
class | MeshLib::Mesh |
Namespaces | |
ApplicationUtils | |
MeshLib | |
Functions | |
std::vector< std::vector< Node * > > | MeshLib::calculateNodesConnectedByElements (Mesh const &mesh) |
bool | MeshLib::operator== (Mesh const &a, Mesh const &b) |
Meshes are equal if their id's are equal. More... | |
bool | MeshLib::operator!= (Mesh const &a, Mesh const &b) |
void | MeshLib::scaleMeshPropertyVector (MeshLib::Mesh &mesh, std::string const &property_name, double factor) |
template<typename T > | |
void | MeshLib::addPropertyToMesh (Mesh &mesh, std::string const &name, MeshItemType item_type, std::size_t number_of_components, std::vector< T > const &values) |
template<typename T > | |
PropertyVector< T > * | MeshLib::getOrCreateMeshProperty (Mesh &mesh, std::string const &property_name, MeshItemType const item_type, int const number_of_components) |
PropertyVector< int > const * | MeshLib::materialIDs (Mesh const &mesh) |
std::unique_ptr< Mesh > | MeshLib::createMeshFromElementSelection (std::string mesh_name, std::vector< Element * > const &elements) |
bool | MeshLib::isBaseNode (Node const &node, std::vector< Element const * > const &elements_connected_to_node) |