OGS
FlipElements.h
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#pragma once
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#include <memory>
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#include <vector>
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#include "
MeshLib/Elements/Element.h
"
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namespace
MeshLib
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{
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class
Mesh;
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class
Node
;
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std::unique_ptr<Element>
createFlippedElement
(Element
const
& elem,
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std::vector<Node*>
const
& nodes);
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std::unique_ptr<Mesh>
createFlippedMesh
(Mesh
const
& mesh);
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}
// namespace MeshLib
Element.h
Definition of the Element class.
MeshLib
Definition:
ProjectData.h:30
MeshLib::MeshItemType::Node
@ Node
MeshLib::createFlippedElement
std::unique_ptr< Element > createFlippedElement(Element const &elem, std::vector< Node * > const &nodes)
Definition:
FlipElements.cpp:22
MeshLib::createFlippedMesh
std::unique_ptr< Mesh > createFlippedMesh(Mesh const &mesh)
Definition:
FlipElements.cpp:54
MeshLib
MeshEditing
FlipElements.h
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