23template <
typename Derived>
27 Eigen::Vector3d pt = Eigen::Vector3d::Zero();
31 for (
unsigned j = 0; j < 3; j++)
33 pt[j] += shape[i] * node[j];
Definition of the Element class.
Definition of the Node class.
virtual unsigned getNumberOfNodes() const =0
virtual const Node * getNode(unsigned idx) const =0
Eigen::Vector3d computePhysicalCoordinates(MeshLib::Element const &e, Eigen::MatrixBase< Derived > const &shape)