OGS
SteadyStateDiffusionData.h
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#pragma once
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#include <memory>
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#include "
MaterialLib/MPL/MaterialSpatialDistributionMap.h
"
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namespace
ProcessLib
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{
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template
<
typename
T>
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struct
Parameter;
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namespace
SteadyStateDiffusion
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{
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struct
SteadyStateDiffusionData
final
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{
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MaterialPropertyLib::MaterialSpatialDistributionMap
media_map
;
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};
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}
// namespace SteadyStateDiffusion
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}
// namespace ProcessLib
MaterialSpatialDistributionMap.h
MaterialPropertyLib::MaterialSpatialDistributionMap
Definition
MaterialSpatialDistributionMap.h:30
ProcessLib
Definition
ProjectData.h:51
ProcessLib::SteadyStateDiffusion::SteadyStateDiffusionData
Definition
SteadyStateDiffusionData.h:26
ProcessLib::SteadyStateDiffusion::SteadyStateDiffusionData::media_map
MaterialPropertyLib::MaterialSpatialDistributionMap media_map
Definition
SteadyStateDiffusionData.h:27
ProcessLib
SteadyStateDiffusion
SteadyStateDiffusionData.h
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