OGS
NodeData.h
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#pragma once
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#include <cstddef>
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namespace
MeshLib::IO
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{
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struct
NodeData
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{
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NodeData
() =
default
;
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NodeData
(std::size_t
id
,
double
ix,
double
iy,
double
iz)
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:
index
(id),
x
(ix),
y
(iy),
z
(iz)
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{
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}
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std::size_t
index
;
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double
x
;
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double
y
;
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double
z
;
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};
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}
// end namespace MeshLib::IO
MeshLib::IO
Definition
MeshIO.cpp:273
MeshLib::IO::NodeData
struct NodeData used for parallel reading and also partitioning
Definition
NodeData.h:18
MeshLib::IO::NodeData::y
double y
Definition
NodeData.h:28
MeshLib::IO::NodeData::NodeData
NodeData(std::size_t id, double ix, double iy, double iz)
Definition
NodeData.h:21
MeshLib::IO::NodeData::index
std::size_t index
Global node index.
Definition
NodeData.h:26
MeshLib::IO::NodeData::z
double z
Definition
NodeData.h:29
MeshLib::IO::NodeData::x
double x
Definition
NodeData.h:27
MeshLib::IO::NodeData::NodeData
NodeData()=default
MeshLib
IO
NodeData.h
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