OGS
VtkCompositeTextureOnSurfaceFilter.h
Go to the documentation of this file.
1
15#pragma once
16
17#include "VtkCompositeFilter.h"
18
19class vtkSphereSource;
20
23{
24public:
25 explicit VtkCompositeTextureOnSurfaceFilter(vtkAlgorithm* inputAlgorithm);
27
28 void init() override;
29
30 void SetUserProperty(QString name, QVariant value) override;
31
32private:
33};
Definition of the VtkCompositeFilter class.
Is used to combine several filter in one VtkVisPipelineItem. You can use vtk filter and custom filter...
Puts a texture on an object (and converts it into a vtkPolyData if necessary).
VtkCompositeTextureOnSurfaceFilter(vtkAlgorithm *inputAlgorithm)
void SetUserProperty(QString name, QVariant value) override
Sets a user property. This should be implemented by subclasses.