OGS
CreateWaterVapourLatentHeatWithCriticalTemperature.cpp
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1
13
14#include "BaseLib/ConfigTree.h"
17
18namespace MaterialPropertyLib
19{
21 BaseLib::ConfigTree const& config)
22{
24 config.checkConfigParameter("type",
25 "WaterVapourLatentHeatWithCriticalTemperature");
26 DBUG("Create WaterVapourLatentHeatWithCriticalTemperature phase property");
27
28 // Second access for storage.
30 auto property_name = config.peekConfigParameter<std::string>("name");
31
33 return std::make_unique<WaterVapourLatentHeatWithCriticalTemperature>(
34 std::move(property_name));
35}
36} // namespace MaterialPropertyLib
void DBUG(fmt::format_string< Args... > fmt, Args &&... args)
Definition Logging.h:30
T peekConfigParameter(std::string const &param) const
void checkConfigParameter(std::string const &param, std::string_view const value) const
std::unique_ptr< Property > createWaterVapourLatentHeatWithCriticalTemperature(BaseLib::ConfigTree const &config)