13 std::vector<MeshLib::Element*>
const& elements(
_mesh.getElements());
14 std::size_t
const nElements(
_mesh.getNumberOfElements());
15 for (std::size_t k(0); k < nElements; k++)
19 std::vector<MathLib::Point3d*> pnts(n_nodes);
20 std::copy_n(elem.
getNodes(), n_nodes, pnts.begin());
22 auto const& [min, max] = computeSqrEdgeLengthRange(elem);