18 double epsilon_radius,
22 auto const& mesh_nodes =
_mesh.getNodes();
24 ?
_mesh.getNumberOfNodes()
25 :
_mesh.computeNumberOfBaseNodes());
27 for (std::size_t i = 0; i < n_nodes; i++)
29 auto const*
const node = mesh_nodes[i];
A Surface is represented by Triangles. It consists of a reference to a vector of (pointers to) points...
bool isPntInBoundingVolume(MathLib::Point3d const &pnt, double eps) const
bool isPntInSfc(MathLib::Point3d const &pnt, double eps) const